Sometimes a game needs more than a fixed-scope fix, it needs senior Unity engineering hands as part of the team. Co-Development is the natural continuation of a performance engagement: we stay on and help you build, bringing the same root-cause, performance-first mindset to new features and systems. You get experienced developers who fit into your workflow, build things that stay fast as the game grows, and hand over clean, documented code, so the capability stays with your studio.
How the process works
We get to know your game, your codebase, and how your team works, then agree where extra engineering hands add the most value and how we'll plug in.
We join your workflow, tools, and standups, working as part of the team rather than a black box, with regular check-ins so priorities stay aligned.
We ship features and systems alongside your developers, building performance in from the start instead of bolting it on, and keeping an eye on the profiler as we go.
We flex up or down as your roadmap changes, and document what we build so your team keeps full ownership of the code.
